Tuesday, November 11, 2008

Cutting Time from Character Creation in Rifts

One of the most common complaints about the Palladium game system is the lengthiness of character creation. In my experience, the skill system is the number one cause of the process taking so long. So, in an effort to reduce this for my group, I put together a database of the skills in Microsoft Access. The database is sortable by category and by eligibility to be taken as a secondary skill. The database also includes the base value of the skill and the amount increased per level.

You can check out the Rifts Skills Database here or in the Rifts Downloads section on the right sidebar. If you already play Rifts, ENJOY! If you haven't played for some reason or another... I hope this eliminates an excuse.
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