Shadow's Apex Part 14: Planetology (Seismology, Tectonics, & Climatology)

This time, we look at plate tectonics and weather systems. In other words, where would natural disasters strike Vidarr? I'm not sure how much of this I would ever use in a game, as the disasters in my campaigns tend not to be very natural at all. They're usually caused by evil cults trying to upset the day to day lives of goodly folks. However, knowing the locations of volcanoes might very well come in handy. The fire giants need to live somewhere, right? I'm not going to go into nearly as much detail as the World Builder's Guidebook recommends, but dropping a few currents and fault lines here and there won't take too much time. There might be a better way to do this, but for familiarity's sake, I inserted the world map into a PowerPoint and added arrows and such for the following images.

A few plates:
A few major wind currents:
Although this might prove useless in the future, it took all of 15 minutes to throw together. And while it isn't scientific at all, it will work. Perhaps this will lead to some inspiration down the road somewhere.

Tomorrow, we'll look in more detail at the region in which the campaign will begin.
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