Preston "Puck" Emmery

Preston Emmery, known to most just as Puck, doesn't look much like a mage. He can usually be seen wearing military fatigues with a rifle slung over one shoulder and a rather attractive young lady leaning on the other. He is tall and stout, with short cropped black hair and a ready smile. He is quite curious, particularly when it comes to techno-wizardry, but refuses to talk about his training as a mage. And don't ask why he didn't become a techno-wizard himself...

Name: Preston "Puck" Emmery
Alignment: Unprincipled
Background: After seeking out a mentor to train him in the art of techno-wizardry, Puck discovered that his curiosity about both magic and technology didn't translate into a talent for blending the two. His mentor found him quite adept at casting spells and also at operating all kinds of machinery, but Puck just never developed the knack for mixing them. Although he had found quite a patient mentor who was willing to continue working with him, Puck grew increasingly frustrated with his failures and moved on. Thus, with an abnormal range of talents, from piloting power armor to turning invisible, Puck abandoned his techno-wizard aspirations and went into the mercenary field. Looking for work in MercTown, Puck caught the eye of a prominent merc's daughter and has been her private bodyguard ever since, despite her father's disapproval. He's growing tired of the job and the girl, though, and is contemplating another career move soon. The only thing holding him back is the uncertainty of his employer's reaction... will the girl's father just be glad to see him go, or will he use the situation to justify a bit of personal revenge?
Attributes: I.Q.: 12, M.E.: 14, M.A.: 9, P.S.: 13, P.P.: 15, P.E.: 14, P.B.: 11, Spd. 16
H.P: 18, S.D.C: 46
Size: 6' tall, 190 lbs
Age: 25
Experience Level: First level Human Ley Line Walker
Magic Knowledge: Cloud of Smoke (2), Sense Evil (2), Sense Magic (4), Cloak of Darkness (6), Levitation (5), Manipulate Objects (2 per 5 lbs), Armor of Ithan (10), Invisibility: Simple (6), Light Healing (6), Energy Field (10), Magic Net (7), Shadow Meld (10)
PPE: 164
Psionic Powers: Minor psionic. Machine Ghost (12) and Mind Block (4). I.S.P.: 22
Combat Skills: n/a
Bonuses: +3 parry, +3 dodge, +2 roll with impact, +2 pull punch
Weapons of Note: L-20 pulse rifle (2d6 MD single shot or 6d6 MD three round burst)
Attacks Per Melee: 5
OCC Skills: Language: American 98%, Language: Spanish and Dragonese/Elven 70%, Climbing 45%/35%, Math: Basic 55%, Land Navigation 40%, Wilderness Survival 40%, Pilot: Robots & Power Armor 61%, Lore: Demon & Monster 40%, Lore: D-Bee, Magic, Psychics & Psionics, Faeries & Creatures of Magic 35%, Hand to Hand: Basic
OCC Related Skills: Boxing, Computer Operation 45%, General Repair & Maintenance 40%, Radio: Basic 45%, Robot Combat: Basic, Sensory Equipment 32%, Weapon Systems 42%
Secondary Skills: Athletics (General), Body Building & Weight Lifting, First Aid 45%, Pilot: Hovercycle 70%, WP Energy Rifle, WP Sword
Equipment: Several sets of clothing, including a set of traditional line walker garb, line walker concealed body armor (40 MDC), knapsack, backpack, four small sacks, one large sack, six wooden stakes and mallet, canteen, binoculars, sunglasses, air filter and gas mask, flashlight, a hundred feet of lightweight cord, grappling hook, pencils and sketch pad, survival knife, hand axe, 9mm automatic pistol (w/ silver bullets), L-20 pulse rifle (two spare e-clips), speedster hovercycle
Money: 2000 credits, 8000 credits worth of black market items
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