So after the game, I looked online to see if I could find official rules for small games and stumbled on these combat patrol rules. I don't know how official they are, but they sounded good to me and I sat down to make a list. And my discovery amazed me... I can't play any of my favorite Eldar units in combat patrol! Currently, I own these models:
HQ
Farseer
3 Warlocks (one w/ singing spear)
Farseer on Jetbike
6 Warlocks on Jetbikes
Troops
10 Defender Guardians
10 Storm Guardians
18 Dire Avengers
2 Dire Avenger Exarchs (one w/ twin catapults, one with power weapon/shimmershield)
Elites
5 Fire Dragons
Fire Dragon Exarch (w/ firepike)
Fast Attack
4 Warp Spiders
Warp Spider Exarch (w/ powerblades)
Heavy
Wraithlord
Falcon
2 Fire Prisms
Transport
3 Wave Serpents
Now, after dropping all of the models that don't follow combat patrol rules, I'm left with just troops, elites, and fast attack choices. It royally sucked to realize that Eldar don't have a single HQ or transport that can be used, and I don't own any of the heavy support options that are legal.
I guess the best I could muster would be something like this:
- 7 Dire Avengers
- 10 Guardians (Scatter Laser)
- 5 Fire Dragons
- 5 Warp Spiders (Including Exarch)
And somehow, this just feels pathetic... maybe I'll stick to Blood Angels in small games...
I play Combat Patrol with Eldar quite often (AdeptiCon rules) and what I found to work the best are unfortunately not in your collection.
ReplyDelete3 War Walkers in 3 separate squadrons of 1, and 2 Scatter Lasers on each
Harlequins work well with a foot list granting cover saves to your guardians that need it. Harlequins tend to wreck face if there is a decent amount of cover for them to hide in.
Pathfinders with Scorpions and an all infiltrate list will work well also, especially if your Combat Patrol games have some interesting missions.
I couldn't imagine playing Combat Patrol with an actual Farseer, I bet that would just be unstoppable.