Monday, January 24, 2011

Storm Guardians vs Fire Dragons in Small Games

I'm toying around with list ideas for the coming tournament at Hobbytown of Hickory, and I always have a hard time deciding how to cut my 1500 lists down for these small point games. One thing I'm considering that I never thought I would is dropping my trusty Fire Dragons. I'm hedging my bets on my storm guardians being good enough to fill the tank busting gap.

On one hand, Fire Dragons are very good at what they do. When I drop off a unit of Fire Dragons within six inches of a vehicle, I expect it to die, and the worst thing that ever happens is losing a few of my squad to the resulting explosion... at least, that's the worst thing that happens until my opponent gets to retaliate. They almost never see a second shooting phase. My normal setup for Fire Dragons is:
Elite: Fire Dragons (6#, 180 pts)
   5 Fire Dragons, 180 pts ((pp.32 & 62 Eldar); Fleet; Fusion Gun; Melta Bombs)
      1 Wave Serpent ((pp.45 & 63 Eldar); Unit Type: Vehicle (Skimmer, Tank, Fast); Energy Field; TL Shuriken Catapults; TL Shuriken Cannons)
Storm Guardians, on the other hand, are less likely to blow up whatever they're shooting (two BS3 Str8 melta shots and a BS4 S9 shot)... but they have all the benefits that come along with being troops, they're more versatile, and people tend to see guardians as much less of a threat so they're more likely to survive more than one round. I normally run my storm guardians as follows:

Troops: Storm Guardians (12#, 225 pts)
   10 Storm Guardians, 225 pts ((p.39 & p.64 Eldar); Fleet; Close Combat Weapon; Shuriken Pistol; Fusion Gun x2)
      1 Warlock ((p.27-28 & p.60 Eldar); Psyker;  Embolden; Fleet; Rune Armour; Shuriken Pistol; Singing Spear)
      1 Wave Serpent ((pp.45 & 63 Eldar); Unit Type: Vehicle (Skimmer, Tank, Fast); Energy Field; TL Shuriken Catapults; TL Shuriken Cannons)
I guess the big question is: Will two fusion guns and singing spear be enough for the tank busting needed in a small game, or do I really need the Fire Dragons? My gut tells me that the dragons are overkill, and that with so few units, I'll need the ones I have to be as versatile as possible. I did face AV14 at the last tournament, though, and that was the game in which I got my tail handed to me.

Advice and suggestions are, as always, much appreciated...
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