Saturday, March 9, 2013

Switching to Pathfinder

While I'm not sure how long it will be before I actually run a game of Pathfinder, I'm going to start using Pathfinder rules for the random NPCs and other D&Dish content that I post here. Here's why:
  1. Pathfinder is more relevant to more of my readers. Paizo is still releasing new content for Pathfinder, while 4E is on the chopping block and D&D Next is still in the play testing stage. 
  2. New content keeps my creative juices flowing. I'm always excited to skim through new books, and new books make me want to spin adventures in all-new directions, keeping campaigns fresh.
  3. Pathfinder really is an awesome upgrade to 3.5. The essence of the system is still there, while many of the more cumbersome rules have been streamlined (grapple, for instance). 
  4. When the time comes, I'll be able to use Pathfinder's adventure paths rather than having to rely on my own material. While this might seem contradictory to #2, I'm just being realistic. I've loved Paizo's adventure paths ever since I ran my players most of the way through the Age of Worms, and although I modified that path heavily, I could always just run it straight out of the magazine(s) if my week was busy and I didn't have time to prepare.
  5. Because I feel like doing something new. While D&D 3.5 is a fine system, I've been using it for almost ten years now... five of those with no new "official" content. I'm ready for some new life to be breathed into it, and Pathfinder is the way to go.

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