Bastion: Infiltrator Updates

I've been a little less productive with Bastion: Infiltrator over the last few weeks, but the novel is still progressing. I have added the fifth chapter to Wattpad, as well as a prologue for some setting context and a short story that serves as a prequel to the novel. If you haven't been reading, I would suggest trying either the short story or the prologue to get your feet wet. The Heist is a great way to get introduced to one of the main characters of the novel, while the prologue gives just enough setting detail to get you hooked. Check them out below:

The Heist
Prologue: A History of Bastion

And for those of you who have been keeping up, feel free to skip right along to chapter five and find out how Damon spends his first day on the streets of a city he was never supposed to enter.

Elf Ranger & Wizard (Render)

I'm still fiddling around with DAZ 3D Studio. This time I whipped up a pair of elves, a wizard and ranger who must have encountered something nasty just off camera.

This particular scene uses elements from:
Note: Although it might look like I dropped a bunch of money on these, almost everything on the list was just $1.99 with platinum club membership

But... It Was Supposed to Be Sleeping!

Today's post is fun little render made from mostly free stuff from Daz Studio. I was toying around with a few of the head morphs (for the goblin) as well as the millennium subdragon figure. 

Click image for bigger version.

Theros Rumors and Spoiler

Set Name: Theros
Block: Set 1 of 3 in the Theros block
Number of Cards: 249

Prerelease Events: September 21-22, 2013
Release Date: September 27, 2013
Magic Online Release Date: October 9, 2013
Launch Weekend: September 27-29, 2013
Pro Tour Theros Dates: October 11-13, 2013
Game Day: October 19-20, 2013

Pro Tour Theros Formats
-Swiss: Standard Constructed, Theros Booster Draft
-Top 8: Standard Constructed
Official Three-Letter Code: THS
Twitter Hashtag: #MTGTHS
Initial Concept and Game Design: Mark Rosewater (lead), Ethan Fleischer, Ken Nagle, Zac Hill, and Jenna Helland
Final Game Design and Development: Erik Lauer (lead), Zac Hill, Dave Humpherys, Doug Beyer, Shawn Main, and Tom LaPille

Additional rumors and spoiler information can be found in the MTGSalvation forums by clicking here:

or here:

Outsyder Gaming Gets a New Look

It has been quite some time since I updated the style and feel of Outsyder Gaming. The header graphic with the Warhammer 40K figures has been at the top of this page for years now. However, ever since I downloaded Daz 3D and started toying around with rendering, I've been itching to try something new with the site's look and feel.

What you're seeing now is what I've been working on this evening. I debated using characters from my Bastion novel, but with the book cover displayed so prominently in the sidebar, I figured that would be overkill. Instead, I opted for newer characters, one of which uses the dark elf model that just went on sale at yesterday. What can I say? I just can't resist a good excuse to use a drow in my digital art.

While there are still a few kinks to work out with the overlapping images, I still think this is an upgrade to the previous formatting.

Thoughts? Suggestions?

Update: As it turns out, the new look was cool in concept, but not necessarily execution. Here's how it looked for a couple of days, but I just couldn't get everything to line up correctly.

Grav Weapons in Warhammer 40K (Rumors)

If you've been paying attention to Warhammer 40K rumors lately, you will no doubt have noticed a interesting new type of weapon: the "grav weapon." Assuming the rumors are true, these weapons will wound based on their target's armor value rather than their toughness. This is an interesting spin on the wounding mechanic, and one that I like a lot... at least in theory. The whole idea has my mind wondering about...

  • Will they be cost-effective enough to play in competitive lists? If GW considers the mechanic semi-experimental, the point cost will likely be on the high end (like everything Forgeworld puts out, IMHO). This will make it a novelty at best, and you won't see them in competitive lists unless somebody just needs something to spend those last five or ten points on. Even in these cases, you'll only see one, and that's if there isn't another more efficient alternative.
  • Will other armies get access to these, or are they going to be imperials-only? Or maybe even marines-only? I hate it when something sweet is introduced to the game right after my favorite army gets a new codex. That means my Eldar will have to wait years to see use this new mechanic. Not that they need it... Shurikens > Gravity, right?
  • Can we please get an AP 2 or AP 1 grav weapon? PLEASE!!! Note: I seriously doubt this would happen, but I'd be psyched about it.
  • Will grav weapons be cool enough that I'm going to want to run my Blood Angels with the new SM codex rather than sticking to the good old tried and true?

The End of MTGMom :-(

That's right, I put a sad smiley in the title of this post. It really is sad.

Megan at is having a baby girl, and although this is news to celebrate, it means that many Magic: The Gathering players will be left without an all-inclusive event calendar. That's right folks. If you've been out of the loop, she has been combining official Wizards of the Coast events as well as Star City Games and TCG Player tournaments on one calendar for the past few years, and it has been an amazing convenience. However, now this message now appears on her page rather than the Google calendar that was once there:

Megan, good luck with the new child. Your contribution to the MTG community will certainly be missed. 
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