The creature many call a chupacabra is actually not what is responsible for all the cattle deaths in the barony's outlying farms. Although these creatures do suck blood from their victims, they do not prey on cattle as many believe. The true goat sucking culprit is actually much more sinister. A vampiric gargoyle has made its home in a group of nearby limestone caverns. In the evenings, it emerges to hunt, and has so far only picked off the most accessible of prey: farm animals. However, if something is not done, it will soon try feeding on the local humanoid population, at which point the baron will need to do something about the issue immediately.
Note: My wife says that "C" is supposed to be for cornwellfam.com. Unfortunately, unless you count this, nothing on that website qualifies as a monster.
True Chupacabra, Vampiric GARGOYLECR 6
Init +12; Senses darkvision 60 ft.; Perception +5
AC 25, touch 15, flat-footed 20 (+4 Dex, +1 dodge, +10 natural)
hp 31 (5d8+5); fast healing 5
Fort +4, Ref +10, Will +5
Defensive Abilities channel resistance +4; DR 10/magic and silver; Immune undead traits; Resist cold 10, electricity 10
Weaknesses vampire weaknesses
Speed 40 ft., fly 60 ft. (average)
Melee 2 claws +10 (1d6+5), bite +10 (1d4+5), gore +10 (1d4+5), slam +10 (1d4+5 plus energy drain)
Special Attacks blood drain, children of the night, create spawn, dominate (DC 22),energy drain (2 levels, DC 22)
Str 21, Dex 18, Con 16, Int 8, Wis 13, Cha 11
Base Atk +5; CMB +7; CMD 19
Feats Hover, Improved Initiative, Skill Focus (Fly), Alertness, Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes, Toughness
Skills Bluff +13, Fly +12, Perception +15, Sense Motive +11, Stealth +19 (+25 in stony areas); Racial Modifiers +2 Stealth (+6 in stony environs)
Languages Common, Terran
Organization solitary, pair, or wing (3–12)
Freeze (Ex) A gargoyle can hold itself so still it appears to be a statue. A gargoyle that uses freeze can take 20 on its Stealth check to hide in plain sight as a stone statue.
This month, as a participant in the A-Z Blog Challenge, I'll be writing a post each day (except for Sundays) and letting the alphabet guide my content. Thematically, all of my April posts (at least those related to the blog challenge) will be monster related. Each day, I'll be challenging myself to create an encounter, NPC, location, etc. that features a monster I've never used before in a roleplaying game. Hopefully this will push me to include more variety in my current campaign, and who knows... maybe I'll find a few new favorites.