A tribe of bullywugs once terrorized the small village of Twigberry, demanding monthly sacrifices to appease their frog god's appetite. When the bullywugs were defeated by a local group of adventurers, the town thought itself safe. However, they quickly learned that the bullywugs' frog god was much more present and real than they had imagined, and now anyone venturing too close to the edge of the swamp risks being devoured by a three-eyed six-tentacled monstrosity. What's worse, the group of heroes who defeated the bullywugs went out to slay the froghemoth and have not been heard from since. It is assumed that they were consumed as well, and now the village is in dire need of assistance.
N Huge aberration
AC 28, touch 9, flat-footed 27 (+1 Dex, +19 natural, –2 size)
hp 184 (16d8+112)
Fort +12, Ref +8, Will +11
Immune electricity (partial); Resist fire 10
Weaknesses slowed by electricity
Speed 20 ft., swim 30 ft.
Melee bite +20 (2d6+10/19–20 plus grab), 4 tentacles +18 (1d8+5 plus grab), tongue +18 (1d4+5 plus grab)
Space 15 ft.; Reach 15 ft. (30 ft. with tongue)
Str 30, Dex 13, Con 24, Int 2, Wis 13, Cha 11
Base Atk +12; CMB +24 (+28 grapple); CMD 35
Feats Cleave, Improved Critical (bite), Improved Initiative, Lightning Reflexes, Lunge, Multiattack, Power Attack, Skill Focus (Stealth)
Skills Perception +16, Stealth +14 (+22 in marshes), Swim +18; Racial Modifiers +8 Perception, +8 Stealth in marshes
Environment temperate marsh
All-Around Vision (Ex) A froghemoth's stalked eyes allow it to see in all directions at once. It cannot be flanked.
Slowed by Electricity (Ex) Although a froghemoth is immune to damage from electricity, whenever it would otherwise take such damage it is instead slowed for 1 round.