I is for Intellect Devourer

Just a couple of intellect devourer plot hooks...
  • A local warlord has been particularly savage in the last few days, taking delight in the abuse of even his most trusted advisors. If one of them strikes him down, there will be a violent power grab among potential successors. The truth, however, is that the warlord is already dead, and anyone striking down the body may very well fall victim to the aberration now controlling his actions.
  • One village on the outskirts of civilization insists that the nearby marshes can bring people back from the dead. Deceased loved ones left overnight are never there the following morning, and are often spotted wandering about in the following weeks. They disappear eventually, but the dead are clearly walking again.

This month, as a participant in the A-Z Blog Challenge, I'll be writing a post each day (except for Sundays) and letting the alphabet guide my content. Thematically, all of my April posts (at least those related to the blog challenge) will be monster related. Each day, I'll be challenging myself to create an encounter, NPC, location, etc. that features a monster I've never used before in a roleplaying game. Hopefully this will push me to include more variety in my current campaign, and who knows... maybe I'll find a few new favorites.
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