We join our heroes this week on their way to Mantol-Derith, employed as caravan guards by the drow merchant Hadrogh Prohl.
|More of Jake's artwork here.|
- Blue, Human Fighter (Jake)
- Rurik, Dwarf Barbarian (Stetson)
- Mercy, Half-Orc Ranger (Jammie)
- Temerith, Tiefling Wizard (Andrew)
- Himo, Drow Fighter/Cleric (James)
- Rasa, Nagaji Cleric (Rurik's Cohort)
- Beltin, Aasimar Summoner (Temerith's Cohort)
Not long after their encounter with an illithid and its illithid grafted servants, the group met with a drow noble named Dwillisith Millithor. They traded pack mules for pack lizards, and the noble teleported away. Hadrogh and his guards, including a drow named Himo who had come with Dwillisith, continued onward to Mantol-Derith, while goblin slaves led the pack mules back to the surface.
|Six sided dice represented pack lizards. A few d12's|
were placed under floating drow nobles as a reminder
that they were above the fray.
They traveled several days through the wilds of the Underdark without disruption, but were then ambushed while traveling through the bottom of a chasm. Four drow warriors assaulted the front of the caravan, while a pair of drow nobles hovered overhead raining spells down on the group. All four drow warriors perished, as did one of the nobles, but the other disappeared into a maze of Underdark tunnels.
When they finally arrived at Mantol-Derith a few days later, Hadrogh tied up the pack lizards and lied down for a nap. Meanwhile, most of the group scattered about the cavern either to drink or to make contacts among the merchants. Mercy and Himo stayed behind, however, and were there when someone dropped a globe of magical darkness over Hadrogh and everything else in a twenty foot radius. The rest of the group came running when they saw the supernatural darkness, but arrived too late to help. When the darkness faded, they looked down on Hadrogh's lifeless body... a black bladed dagger sticking out of his good eye and his body turned to stone.
Some poking around in Mantol-Derith led to a drow vendor who suggested they travel to Menzoberranzan to get the best price for their goods in the Black Claw Market. However, the group had no interest in traveling to the drow city, so they spent some time selling the goods for what they could get in Mantol-Derith and headed back toward the surface. Before leaving, though, they took the time to take care of a few important details...
- They cast detect magic on Hadrogh's goods and located a flute hidden inside one of the casks of wine. It had snake symbols carved into it and radiated strong magic.
- They chipped the petrified bag of holding off of Hadrogh's statue with the intention of returning it to normal later and retrieving its contents.
Next time we'll see if they can survive the long journey back to the surface... or if they can find an earth node and teleport back to the old dwarf's cabin.