Monday, November 10, 2014

Alpha Enigma Campaign Setting

Some time ago, I rambled a bit about how I was interested in running a science fiction campaign. The campaign that grew from all that rambling started last week, and though I didn't have time to write up a proper campaign log for the first session, I do want to share the player information that I sent out to everyone in the group a few days before the first session.

We are running this as a Savage Worlds campaign, a system that I think is versatile enough for players to run just about any character concept they want without getting bogged down in the minutiae of D20 rules... plus it is a ton easier to create adventures since monster stat blocks are so easy to throw together.

This is the first time in ages that I haven't run either Rifts or a D20 variant, so the rules are taking a bit to get used to, but I like the system so far. But I'm getting off topic... here's the player info I promised at the beginning of the post.

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