- Thomus, Human Rogue (John)
- Kjell, Dhampir Inquisitor (Andrew)
- Blue, Human Fighter (Jake)
- Raven's Prey, Human Fighter (Toby)
- Winter Wind, Half-Elf Cleric (Anna)
On the other side of the second door, they found a pyramid of bones stacked all the way to the ceiling. With only walking room around the sides of this ten foot tower, they searched the area as best they could, finding two clues as to the nature of the room. The first was a small indention on the far wall with a serpent carved into the indention. Thomus also noticed that while the bones themselves weren't unusual, something was missing - skulls, ribs, arms, and vertebrae were plentiful... there seemed to be no legs among the bones. Unfortunately, with no discernible exits to this room, their descent had to end here, and they left the warehouse - making sure to take the charred chest they found with them.
GM's Note: I gave the hint that they probably wouldn't be able to proceed any farther with the knowledge they had at the moment. While I normally would have let them poke and prod around in the room a little longer, we had new recruits waiting to get in on the action...